Local Chorus
Local news from local sources, read in your language.
Developing

Netmarble's Solo Leveling: Arise passes 70 million global downloads in 2.5 years

🇰🇷 South Korea, Seoul 15:43 Games Business4 Tech4 Official updated 6 h ago first reported by 지디넷코리아

In short

Netmarble said its action game Solo Leveling: Arise (나 혼자만 레벨업:어라이즈) has passed 70 million cumulative global downloads about two and a half years after its 2024 launch. The company announced the figure in a developer live broadcast on the 19th, together with a 2.5th-anniversary update and an event giving players a hunter and exclusive weapon selection.

Read the full story 2 min read

Netmarble's action game Solo Leveling: Arise (나 혼자만 레벨업:어라이즈) has passed 70 million cumulative global downloads, the company said. Outlets put the time since its 2024 launch at about two and a half years. [ 1 , 2 , 3 , 4 , 5 ]

Netmarble disclosed the figure in a developer live broadcast on the 19th, according to Inven, Kyunghyang Games and Newsis. ZDNet Korea reported that the company announced it on the 20th after a recently held broadcast. The company also presented content for the game's 2.5th anniversary. [ 1 , 3 , 4 , 5 ]

The anniversary update includes a new story and raises the maximum level of the protagonist Sung Jin-woo (성진우) from 160 to 170. It adds a new job change called Requiem (레퀴엠) and a statue (조각상) system for further growth of Sung Jin-woo, successors and hunters. Kyunghyang Games and ZDNet Korea described the content as planned or to be introduced. [ 1 , 2 , 3 , 4 ]

Combat content includes Deep Isolation Zone (심층 격리 구역), in which four hunters take part, and Infinite Battlefield (무한의 전장), where players defeat as many continuously appearing bosses as possible within a time limit. A new water-element buster hunter, Go Geon-hee (수호의 성벽 고건희), and a fire-element successor, Velvet (송곳니 계승자 벨벳), were also revealed. [ 1 , 2 , 3 , 4 ]

To mark the 70 million downloads and the anniversary, Netmarble is holding an event that gives players a hunter and exclusive weapon selection tickets. Jin Seong-geon (진성건), PD at developer Netmarble Neo, said future updates will keep aiming for a more comfortable play environment, more enjoyable content and a game where growth is clearly felt. In Gamemeca and ZDNet Korea he also thanked players for their feedback over the two and a half years. [ 1 , 2 , 3 , 4 ]

The game runs on PC and mobile. Inven and Kyunghyang Games said it won the grand prize at the 2024 Korea Game Awards (대한민국 게임대상). Inven said the game reached 60 million cumulative users about 10 months after its official launch. [ 1 , 3 ]

Newsis added launch-period figures. It said the game launched in May 2024 with 15 million pre-registrations, first-day revenue of 14 billion won and 5 million daily active users, and took first place in Korean Google Play and Apple App Store revenue within five days. It said the game ranked first in app-market downloads in 141 countries and first in revenue in 21 countries, and that Sensor Tower put global mobile revenue in its first month at about 70 million dollars. Newsis and Kyunghyang Games said the original webtoon has 14.3 billion cumulative global views. [ 3 , 5 ]

Why it matters

The outlets present the figure as a milestone for a game based on a webtoon with 14.3 billion cumulative views. The documents give no download breakdown or revenue figure for the current period, so the significance rests on the company's own announcement.

Key facts

  • Netmarble said Solo Leveling: Arise passed 70 million cumulative global downloads, about 2.5 years after its 2024 launch. [ 1 , 2 , 3 , 4 , 5 ]
  • The figure was announced in a developer live broadcast held on the 19th, which also presented the 2.5th-anniversary update. [ 1 , 3 , 5 ]
  • The update raises the maximum level of the character Sung Jin-woo (성진우) from 160 to 170 and adds a new job change called Requiem (레퀴엠). [ 1 , 2 , 3 ]
  • New combat content includes Deep Isolation Zone (심층 격리 구역) for four hunters and Infinite Battlefield (무한의 전장), where players defeat as many bosses as possible within a time limit. [ 1 , 2 , 3 , 4 ]
  • Netmarble is running an event giving players a hunter and exclusive weapon selection tickets to mark the 70 million downloads and the 2.5th anniversary. [ 1 , 2 , 3 , 4 ]
  • The game won the grand prize at the 2024 Korea Game Awards (대한민국 게임대상). [ 1 , 3 , 5 ]

Confirmed by several sources

  • Solo Leveling: Arise passed 70 million cumulative global downloads about two and a half years after its 2024 launch. [ 1 , 2 , 3 , 4 , 5 ]
  • The update expands Sung Jin-woo's maximum level from 160 to 170 and adds a new job change, Requiem. [ 1 , 2 , 3 , 4 ]
  • Netmarble is giving players a hunter and exclusive weapon selection in an event marking the milestone and the 2.5th anniversary. [ 1 , 2 , 3 , 4 ]
  • Netmarble Neo developed the game; its PD Jin Seong-geon (진성건) said future updates will aim for a more comfortable play environment and more enjoyable content. [ 1 , 2 , 4 , 5 ]

Still unclear

  • When the anniversary update goes live is not stated. Documents 3 and 4 describe the content as planned or to be introduced, and none gives a release date.
  • The date of the announcement differs between outlets. Documents 1, 3 and 5 say the broadcast was on the 19th; document 4 says Netmarble announced it on the 20th after a broadcast held recently.

What local media are saying

Technology mediaGame and tech outlets reported the download milestone and detailed the anniversary update: the level cap, the Requiem job change, new combat modes, new characters and the player event, with quotes from Netmarble Neo's PD. [ 1 , 2 , 3 , 4 ]
Business mediaNewsis framed the milestone as the success of a franchise that moved from web novel to webtoon, anime and game, and added launch-period figures such as pre-registrations, first-day revenue and rankings. [ 5 ]

Timeline, local time

  1. Inven publishes the 70 million download report on the 20th. [ 1 ]
  2. Gamemeca publishes its report on the milestone and the anniversary update. [ 2 ]
  3. Kyunghyang Games publishes its report. [ 3 ]
  4. ZDNet Korea publishes its report, saying Netmarble announced the figure on the 20th. [ 4 ]
  5. Newsis publishes a report with launch-period figures for the game. [ 5 ]